Gamification in Hybrid Learning: Boosting Student Engagement in a Post-Pandemic World

Authors

  • Jhon Riswanda UIN Raden Fatah Palembang

DOI:

https://doi.org/10.63985/jols.v1i5.139

Keywords:

Gamification, Hybrid Learning, Student Engagement, Post-Pandemic Education, Educational Technology

Abstract

The rapid transition to post-pandemic education has solidified hybrid learning as a permanent fixture in modern academia; however, sustaining student motivation and active participation across both physical and virtual environments remains a critical challenge. This study employed a mixed-methods research design, combining quantitative pre- and post-intervention engagement surveys with qualitative classroom observations across undergraduate hybrid courses over a 16-week semester. The experimental group integrated gamification elements such as digital badges, leaderboards, interactive point systems, and competitive collaborative challenges while the control group followed standard hybrid delivery. The findings indicate a statistically significant increase in student engagement, class attendance, and knowledge retention within the gamified cohorts. Qualitative feedback highlights that game-based mechanics fostered a stronger sense of community and reduced digital fatigue, though successful implementation required careful balancing of competitive elements to avoid student anxiety. Gamification proves to be a powerful pedagogical catalyst capable of bridging the engagement gap in post-pandemic hybrid learning models, transforming passive online learners into active, motivated participants. 

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Published

2026-09-23

How to Cite

Riswanda, J. (2026). Gamification in Hybrid Learning: Boosting Student Engagement in a Post-Pandemic World. Journal of Learning Spectrum, 1(5), 35–42. https://doi.org/10.63985/jols.v1i5.139

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